Melting Candles | Griever Games Environment Asset

Simple render in UE4

Simple render in UE4

Low poly, in Maya

Low poly, in Maya

Wireframe, in Maya

Wireframe, in Maya

High poly sculpts of the individual candles, in Zbrush

High poly sculpts of the individual candles, in Zbrush

High poly sculpt of the candle group, in Zbrush

High poly sculpt of the candle group, in Zbrush

Melting Candles | Griever Games Environment Asset

Five melting candle variations, created for the upcoming Griever Games project "Forlorn Outcast." Working high to low poly, I started in Zbrush, then utilized Maya's quad draw for the low poly mesh, with texturing completed in Substance Painter.

forlornoutcast.com