Farmhouses | Griever Games Environment Assets

Work-in-progress images of the farmhouses in engine, rendered in UE4.

Work-in-progress images of the farmhouses in engine, rendered in UE4.

The structures I assembled.

The structures I assembled.

Farmhouse layouts in Maya.

Farmhouse layouts in Maya.

All farmhouse components, including those created by Michele Ferrara.

All farmhouse components, including those created by Michele Ferrara.

Farmhouses | Griever Games Environment Assets

Home exterior assets for the upcoming Griever Games project, "Forlorn Outcast." This level of the game has gone through a major revamp due to the knowledge the team has acquired by working on the game as a whole for a couple of years. It is looking so good! I created four farmhouse variations built from 16 modular components. Structures created by myself and Michele Ferrara, with texture work by Michele Ferrara and Miguel Martinho. Roof created by Jacob Mannon, Michele Ferrara and Jamie Wilcock. Additional level work by Louis Bisignano, Jamie Wilcock, and myself.

https://www.artstation.com/micheleferrara
https://www.artstation.com/miguelmartinho
https://www.artstation.com/jacobmannon64
https://www.artstation.com/jamie_wilcock
https://www.artstation.com/lbizzy

forlornoutcast.com