A plush chair with a vineyard motif.
A well used claw foot wooden table.
A well used ornate wooden table.
High poly sculpts in Zbrush.
Parts were duplicated for efficiency, such as the legs on this table.
The wood reliefs were achieved in Zbrush using alpha masks.
An organic leaf alpha created in Procreate for the ornate table.
Low poly models in Maya.
1k textures were used for each asset, incorporating a burled wood veneer albedo I got from textures dot com.
A collection of ornate furniture, created for the upcoming Griever Games project "Forlorn Outcast."