Aether Cannon | Griever Games Environment Asset

Render in Marmoset. Aether and cannonball materials are placeholders.

Render in Marmoset. Aether and cannonball materials are placeholders.

Render in Marmoset. Aether material is a placeholder.

Render in Marmoset. Aether material is a placeholder.

Hi poly sculpt in Zbrush, using my alphas for details.

Hi poly sculpt in Zbrush, using my alphas for details.

Mesh and wireframe in Maya

Mesh and wireframe in Maya

Alphas I created in Procreate based on concept art

Alphas I created in Procreate based on concept art

Concept art for the aether cannon by Jamie Wilcock

Concept art for the aether cannon by Jamie Wilcock

Aether Cannon | Griever Games Environment Asset

Large battles require magical siege weapons! Aether cannon, platform, cannonballs, and crate I created for the upcoming Griever Games project "Forlorn Outcast." (Aether and cannonball materials are are wip). Modeled in Maya, sculpted in Zbrush, textured in Substance Painter and Procreate, rendered in Marmoset. Concept art by Jamie Wilcock https://www.artstation.com/jamie_wilcock

forlornoutcast.com