Rendered in Marmoset
Turnaround rendered in Marmoset
To save time and keep assets cohesive, I used my damaged shield and helmet props to create undamaged versions for this display
The logo design I used for texturing was created by Yun
Mesh and wireframe, modeled in Maya
Not every suit of armor is used in battle. The Tilsa elite use this suit strictly for display purposes. Shiny!
Modeled in Maya, hi poly sculpting in Zbrush, texturing in Substance Painter, rendered in Marmoset.
Shield logo by Yun https://www.deviantart.com/ergoxyin